Minor Matters (pbd11130)

2025-06-23

10 VPs 3 Players 5 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings

Modes: Minor Factions

Overview Rounds
Round 5 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
GS_Healer
The Vuil'raith Cabal The Vuil'raith Cabal
10
Self Assembly Routines Vortex Scanlink Drone Network Carrier II Magen Defense Grid ΩΩ War Sun Sling Relay
Negotiate Trade Routes Custodian/Imperial Sway the Council Lead From the Front Discover Lost Outposts Imperial Rider Populate the Outer Rim Become the Gatekeeper Threaten Enemies Cut Supply Lines
Search Warrant
-
1 Leadership 8 Imperial
Ruadhan Parnell
The L1Z1X Mindnet The L1Z1X Mindnet
9
Plasma Scoring Neural Motivator Dark Energy Tap Gravity Drive Super Dreadnought II Sling Relay Sarween Tools Scanlink Drone Network Light/Wave Deflector
Negotiate Trade Routes Custodian/Imperial Sway the Council Expand Borders Lead From the Front Seed of an Empire Learn the Secrets of the Cosmos Form a Spy Network Mine Rare Metals
- -
2 Diplomacy 5 Trade
shimmy
The Ghosts of Creuss The Ghosts of Creuss
6
Gravity Drive Sling Relay Fleet Logistics Wormhole Generator
Negotiate Trade Routes Custodian/Imperial Sway the Council Lead From the Front Drive the Debate
Minister of Commerce
-
3 Politics 6 Warfare
Back to all games