Re-re-Match for MLK Day (pbd18912)

2026-01-22

10 VPs 6 Players 6 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings, Thunder's Edge

Modes: Minor Factions, Dangerous Wilds

Overview Rounds
Round 6 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
Ember Captain Lavus
The Xxcha Kingdom The Xxcha Kingdom
10
Graviton Laser System Psychoarchaeology Bio-Stims Dark Energy Tap Cruiser II War Sun Instinct Training Nullification Field Dreadnought II Sling Relay
Make History Improve Infrastructure Negotiate Trade Routes Political Censure Adapt New Strategies Manipulate Galactic Law Establish Hegemony Dictate Policy Prove Endurance
Political Censure Minister of Commerce
The Triad
6 Warfare
pauldavis92
The Vuil'raith Cabal The Vuil'raith Cabal
9
Self Assembly Routines X-89 Bacterial Weapon ΩΩ Hyper Metabolism Destroyer II AI Development Algorithm Antimass Deflectors Vortex Dimensional Tear II Carrier II War Sun Light/Wave Deflector
Make History Improve Infrastructure Negotiate Trade Routes Adapt New Strategies Erect a Monument Brave the Void Foster Cohesion Support for the Throne (Optional[splitpurple]) Support for the Throne (Optional[dawn])
-
The Prophet's Tears The Crown of Thalnos The Quantumcore
1 Leadership
Spiritthing
The Titans of Ul The Titans of Ul
9
Antimass Deflectors Scanlink Drone Network Sarween Tools Plasma Scoring X-89 Bacterial Weapon ΩΩ Saturn Engine II Hel-Titan II Light/Wave Deflector Magen Defense Grid ΩΩ Neural Motivator Sling Relay Bio-Stims
Make History Improve Infrastructure Negotiate Trade Routes Found Research Outposts Manipulate Galactic Law Darken the Skies Defy Space and Time Demonstrate Your Power
-
Scepter of Emelpar
7 Technology
LukamusDukamus
The Naalu Collective The Naalu Collective
9
Sarween Tools Neural Motivator Integrated Economy Neuroglaive Antimass Deflectors Hybrid Crystal Fighter II Gravity Drive Hyper Metabolism X-89 Bacterial Weapon ΩΩ Carrier II Dark Energy Tap Space Dock II War Sun AI Development Algorithm Fleet Logistics
Make History Custodian/Imperial Improve Infrastructure Negotiate Trade Routes Adapt New Strategies Erect a Monument Spark a Rebellion Control the Region
- -
8 Imperial
hobbit
Last Bastion Last Bastion
8
Antimass Deflectors X-89 Bacterial Weapon ΩΩ 4X41C "Helios" V2 War Sun Dark Energy Tap Dreadnought II Infantry II AI Development Algorithm Proxima Targeting VI Light/Wave Deflector
Make History Improve Infrastructure Negotiate Trade Routes Erect a Monument Manipulate Galactic Law Form a Spy Network Make an Example of Their World
-
Metali Void Armaments
2 Diplomacy
Shotgunhandman
The Universities of Jol-Nar The Universities of Jol-Nar
8
Antimass Deflectors Sarween Tools Neural Motivator Plasma Scoring Gravity Drive Hyper Metabolism Integrated Economy Infantry II E-Res Siphons War Sun Dark Energy Tap Spatial Conduit Cylinders Dreadnought II Magen Defense Grid ΩΩ Light/Wave Deflector Fleet Logistics PDS II Destroyer II Space Dock II
Make History Improve Infrastructure Negotiate Trade Routes Manipulate Galactic Law Gather a Mighty Fleet Monopolize Production Strengthen Bonds
- -
3 Politics
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