War for the Galaxy - Part III (pbd22676)

2026-04-16

14 VPs 4 Players 8 Rounds 1 Round Analyzed Complete

Expansions: Prophecy of Kings

Modes: Base Game, Homebrew

Overview Rounds
Round 8 (Final)
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
hornet177
The Yssaril Tribes The Yssaril Tribes
14
Neural Motivator Antimass Deflectors Gravity Drive Dreadnought II Space Dock II Plasma Scoring PDS II
Erect a Monument Lead From the Front Custodian/Imperial Corner the Market Develop Weaponry Revolutionize Warfare Found a Golden Age Seed of an Empire Galvanize the People Destroy Their Greatest Ship Form a Spy Network
- -
1 Leadership 8 Imperial
KiMankins
The Clan of Saar The Clan of Saar
13
Antimass Deflectors Gravity Drive Sarween Tools Chaos Mapping Dreadnought II Carrier II Floating Factory II Graviton Laser System
Erect a Monument Lead From the Front Custodian/Imperial Develop Weaponry Revolutionize Warfare Seed of an Empire Centralize Galactic Trade Learn the Secrets of the Cosmos
Minister of Commerce
-
4 Construction 7 Technology
JD
The Federation of Sol The Federation of Sol
11
Antimass Deflectors Neural Motivator Dacxive Animators Hyper Metabolism Gravity Drive Fleet Logistics Advanced Carrier II Spec Ops II Sarween Tools PDS II Magen Defense Grid ΩΩ Light/Wave Deflector
Erect a Monument Corner the Market Diversify Research Develop Weaponry Revolutionize Warfare Found a Golden Age Control the Region Forge an Alliance Spark a Rebellion
- -
2 Diplomacy 5 Trade
itsthefiction
The Ghosts of Creuss The Ghosts of Creuss
10
Gravity Drive Plasma Scoring Sarween Tools Neural Motivator Dimensional Splicer Hyper Metabolism Dreadnought II Duranium Armor PDS II War Sun Fleet Logistics Carrier II Assault Cannon Graviton Laser System
Erect a Monument Corner the Market Diversify Research Develop Weaponry Revolutionize Warfare Seed of an Empire Centralize Galactic Trade Establish a Perimeter
- -
3 Politics 6 Warfare
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