TIGL Ministry Progression (pbd25097)

2026-06-11

10 VPs 6 Players 2 Rounds 1 Round Analyzed Incomplete

Expansions: Prophecy of Kings, Thunder's Edge

Modes: Normal, TIGL

Overview Rounds
Round 2
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
Paradox Obscuris
The Universities of Jol-Nar The Universities of Jol-Nar
4
Antimass Deflectors Sarween Tools Neural Motivator Plasma Scoring Gravity Drive Hyper Metabolism Carrier II Magen Defense Grid ΩΩ
Make History Negotiate Trade Routes Custodian/Imperial Fuel the War Machine
- - -
Zelb
The Clan of Saar The Clan of Saar
3
Antimass Deflectors Gravity Drive Carrier II Dark Energy Tap
Make History Negotiate Trade Routes Hoard Raw Materials
- - -
Captain Tater
The Argent Flight The Argent Flight
2
Plasma Scoring Sarween Tools Antimass Deflectors
Negotiate Trade Routes Mechanize the Military
- - -
Peelz
The Barony of Letnev The Barony of Letnev
2
Antimass Deflectors Plasma Scoring Sarween Tools Dreadnought II Non-Euclidean Shielding
Negotiate Trade Routes Erect a Monument
- - -
DrThud
The Federation of Sol The Federation of Sol
2
Antimass Deflectors Neural Motivator Gravity Drive Spec Ops II Advanced Carrier II
Make History Negotiate Trade Routes
- - -
Rawr
The Council Keleres - Mentak
1
Sarween Tools Neural Motivator Agency Supply Network
Make History
- - -
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