TIGL Too Cool for Mehar Xull - XXVIII (pbd25518)

2026-06-22

10 VPs 6 Players 2 Rounds 1 Round Analyzed Incomplete

Expansions: Prophecy of Kings, Thunder's Edge

Modes: Normal, TIGL

Overview Rounds
Round 2
Player Faction Score Techs Gained Objectives Scored Agendas Gained Relics Gained Strategy Cards
Paralytic
The Council Keleres - Xxcha The Council Keleres - Xxcha
2
Bio-Stims Dark Energy Tap Gravity Drive Sarween Tools Agency Supply Network
Shard of the Throne Corner the Market
-
Shard of the Throne
7 Technology
zeldaking
The Empyrean The Empyrean
2
Dark Energy Tap Sling Relay Aetherstream Gravity Drive
Corner the Market Establish Hegemony
- -
3 Politics
mojo
The Crimson Rebellion The Crimson Rebellion
1
Dark Energy Tap Antimass Deflectors
Populate the Outer Rim
- -
6 Warfare
blair_bear3877
The Arborec The Arborec
1
Magen Defense Grid ΩΩ Bio-Stims
Corner the Market
- -
8 Imperial
MustyMonkey80
The Naaz-Rokha Alliance The Naaz-Rokha Alliance
1
Psychoarchaeology AI Development Algorithm Gravity Drive Hyper Metabolism
Custodian/Imperial
- -
1 Leadership
jayrock
The Mahact Gene-Sorcerers The Mahact Gene-Sorcerers
1
Predictive Intelligence Bio-Stims Dark Energy Tap Gravity Drive
Populate the Outer Rim
- -
5 Trade
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